My first of many posts to come in my Impounded development diary. I guess you're wondering what the heck is Impounded anyway?
In brief, its a game being developed using Game Maker and its built in 3D functions. I am hoping to set a new standard here, moving away from all the current games you see today on the GMC. First person shooters using spheres and boxes as the gun, I mean c'mon, thats just being ridiculous.
More onto Impounded, it's a racing/derby game inspired by some classic favorites such as the destruction derby series, flatout, driver, gran turismo and the like. Original ideas to development Impounded came from my other project, SkidMark. I want to build a game of similar type first, but much simpler to get a nice working engine to use and improve for SkidMark. Thats where Impounded comes in.
To keep things easy, I've gone for a stock car that I will use for all vehicles and just change the texture slightly. So far it has been a week into development and I am surrounded by pages of concept art and 3d math, I did however get the vehicle done. A screenshot can be found below.
I am now working on a polygonal based collision system, more news to come :)
Saturday, September 15, 2007
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